HTML Heroes – Internet Safety Resource for Third and Fourth Class Primary School

HTML Heroes is the latest primary school Internet Safety resource for third and fourth class. The publication of this resource by the Webwise/PDST – TIE (PDST – Technology in Education) team is timely in the light of the recent publication of CyberSafe Ireland’s survey of 8-10 year old’s use of technology, which found that over three quarters of eight year olds owned a smart device. Our own experience in school has been…

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T-REX (Teachers’ Research Exchange)

The Teaching Council have just launched an online platform for teachers and educational researchers called T-REX. T-REX stands for Teachers’ Research Exchange. Its aim is to support teachers and education researchers to converse, collaborate and connect with Higher Education Institutions (HEIs). The video below provides some insight into what T-REX is all about. I am particularly excited about joining the REXpert chat series for the opportunity to chat with internationally…

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BETT 2019 – Some Impressions

The 2019 BETT Show is over for another year and already the organisers are taking bookings for the January 2020 show. This year’s show was once again jam packed with companies and organisations involved in digital education.  As always there was much to see on the stands and at the various talks that were taking place all over BETT and beyond.  From speaking to colleagues there were many highlights at…

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Safer Internet Day 2019: A Teacher’s Guide

Celebrate Safer Internet Day, February 5th 2019 this month with your students. This year’s theme is ‘together for a better internet’, an appropriate theme for the mission. Cultivating the conversation of Internet safety within your classroom can help encourage students to practice these behaviors outside of school as well. As teachers, we strive to protect our students and give them the best education possible. With technology playing a bigger role…

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Anki – Flashcard App for Language Learning

Flashcards for memorization is often welcomed by a chorus of yawns from both teachers and students alike. They can take an age to create and have a reputation of being boring, forever associated with the pains of rote learning and fact drilling. However, if used correctly they do have a useful place in the classroom as a complementary study aid particularly when it comes to language learning, helping learners to…

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Microsoft Sway

Recently I was preparing notes for a Continued Professional Development (CPD) session on Digital Storytelling and compiling as comprehensive a list as possible of tools that can be used in the classroom to create Digital Stories. PowerPoint was to close off my list and as I was running a final double check on the list I realised that I had completely overlooked Microsoft Sway and so it was added. During…

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Scratch 3.0 has arrived!

After spending months in Beta version, Scratch 3.0 has been finally released as of January 2nd  2019. It brings major changes such as support for tablets and implementation of an HTML, CSS, and JavaScript-based extension system instead of the previously used Flash.   In his blog post announcing Scratch 3.0 Mitch Resnik, leader of the MIT Media Lab wrote: Scratch has grown beyond our most optimistic expectations. There are more than 30 million registered…

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Get to Grips with Technology!

Struggling to get to grips with technology in your classroom? Why not sign-up for one of TeachNet’s online CPD courses this Spring… For Spring 2019, we are offering four online courses, to help you and your school achieve effective integration of digital tools into teaching and learning. Our courses are designed to help both primary and second-level teachers get the most out of technology in their classrooms, are developed by…

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Virtual Reality in the classroom, A Tallaght Project.

By now, Virtual reality is a term we have become well accustomed to. Virtual reality is in the media and is used frequently in gaming applications. An exciting new project however is taking place in classrooms across the west of Dublin. A group of schools have come together as part of the Digital Clusters Project to collectively delve into the world of virtual reality education. St. Marks SNS, St. Anne’s…

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STEM Learning in Minecraft

The Innovating Pedagogy 2019 report: Exploring new forms of teaching, learning and assessment, to guide educators and policy makers was recently released by the Open University.  This is the 7th report in the Innovating Pedagogy series and this year the report highlights 10 forms of learning that are already in currency but have not yet had a profound influence on education.  The report states that  “the core of learning is found not in what is defined…

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