Microsoft HoloLens 2, The future of Mixed Reality Learning environments

In February, Microsoft launched their newest Mixed reality headset. This piece of kit is noteworthy because although it is out of reach of our schools now, it may open the door to mixed reality learning environments down the road. The headset, which is beautifully crafted, allows users to mix hologram images with their real life environment. The sleek fit, high end technology, pin point resolution and easy to use interface…

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Virtual Reality in the classroom, A Tallaght Project.

By now, Virtual reality is a term we have become well accustomed to. Virtual reality is in the media and is used frequently in gaming applications. An exciting new project however is taking place in classrooms across the west of Dublin. A group of schools have come together as part of the Digital Clusters Project to collectively delve into the world of virtual reality education. St. Marks SNS, St. Anne’s…

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Seesaw

Seesaw is a dynamic application that is simple to use and highly effective in classroom life. It is  a program that can be accessed by each of the students in your class and used to communicate, learn, share projects and create a portfolio. One of the key features of seesaw is its simple interface and easy to use tools. Students can take pictures of their work upload them and comment…

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Minecraft in the Classroom. But Why?

Minecraft, A game designed to allow players to build worlds and play collaboratively has gained great traction in previous years for its advantages as an educational resource. So much so that Microsoft have released an educational addition of the game which comes stock piled with lessons, resources and worlds for students and teachers to use in their classrooms. Minecraft Education is being used in classrooms throughout Ireland and the world…

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